Back to workshops

AUGMENTEO workshop, with Cultival and the Musée de l’Armée

Thursday, January 24th: 04:00-04:45 p.m., Austerlitz room

Feedback on the creation of Ubisoft's "Assassin's Creed" augmented-reality game at the Invalides.

AUGMENTEO workshop, with Cultival and the Musée de l'Armée.

For the All Saints and Christmas holidays, the Invalides, an outstanding cultural venue, was transformed into a real-life giant escape game: an immersive augmented-reality experience provided by Augmenteo and Cultival, combining Ubisoft’s popular "Assassin's Creed" video game licence with the story of Napoleon.

Visitors with a smartphone had to discover concealed objects and riddles in the Invalides and reveal them by means of augmented reality. Discover how this fun and historic project attracted an entirely new audience won over by this new type of experience, in which they become participants in the visit and the venue’s history.

Contributors:

  • Charlotte Landry, co-founder and CEO, Augmenteo,
  • Juliette Déprez, game designer,
  • Angelina Infanti, Head of partnerships, Cultival,
  • Emmanuelle Jardry, Head of Development, Cultival,
  • Emilie Robbe, Chief Curator - Modern Department, Musée de l’Armée, to be confirmed.